I’m using Qt 5.9 and want to be able to load obj files using three.js. I’ve made a stack overflow post asking for help here that has more details on the situation.
I’m looking for a simple explanation or example that shows how to load an object model in Qt QML using Cavas3D. Using the basic example provided by the README located here, I’ve tried to get it to work but it seems that there are some missing pieces that I cannot figure out.
I greatly appreciate any help in this matter.!