I am able to drag and rotate the meshes individually using TransformControls but now I am trying to group together a set of meshes and then drag/rotate the group altogether. Is it possible to drag a group with three.js - as what I have researched till now is that raycaster looks for a single mesh when raycasting and not the group. I don’t want to merge the meshes into one single mesh and drag them as I am able to on one mesh individually.
What I am looking for:
- To rotate/drag a group of meshes using TrasformControls or any other controller
What I have working:
- Able to rotate/drag a single mesh in the scene using TrasformControls