How to bigsize .glb model?

 <script type="module">
        import { GLTFLoader } from 'GLTFLoader';
        import * as THREE from 'three';

        const scene = new THREE.Scene();
        const loader = new GLTFLoader();

        const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
        camera.position.set(0,0,500);
        camera.lookAt(scene.position);

        
        const renderer = new THREE.WebGLRenderer({ antialias: true });
        renderer.setSize(window.innerWidth, window.innerHeight);
        document.body.appendChild(renderer.domElement);

        //loader.load('model/shiba/shiba.glb', function (gltf) { //   2 Mb model visible
        loader.load('model/hull/Outfitting.glb', function (gltf) { // 102 Mb model not loading, no error
            scene.add(gltf.scene);
            animate(); 
        }, undefined, function (error) {
            console.error('An error happened', error);
        });

        function animate() {
            requestAnimationFrame(animate); 
            renderer.render(scene, camera);
        }
    </script>

Hello, I have a question about gltfLoader. Is there any special process I need to follow when loading a large glb file? Smaller glb files load fine, but a 102MB glb file is not loading.

However, when I upload the 102MB glb file to this site: https://gltf-viewer.donmccurdy.com/, it works perfectly fine. Could you let me know if there’s something I might be missing? Thank you very much.

Use a tool like this to compress/optimize your glbs: