I have 3d model of room and I am instancing the model few times. I want to add some plane in the room and place them on exact same place in every room. So I wanna make this plane a child of model mesh which i am instancing so its position will be relative to the model and will be easy to position since rooms are at different positions and facing at different angles.
Maybe this post will give you some ideas: Displaying 500 Basic Textured Models Performantly? (InstancedMesh or another method) - #13 by prisoner849
Yes, That’s really cool.