How implement a walk-through or exploration feature for model (such as a "castle" model)

How can I implement a dynamic camera walkthrough functionality where the camera moves to specified positions around a 3D model and animates forward to explore the model? I want to define specific positions (waypoints) for the camera to move to, and use an animation to smoothly transition between these positions as the camera explores the model.

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Hello,
To implement a dynamic camera walkthrough in a 3D model, you can define waypoints and use interpolation for smooth transitions. Here’s a basic approach using JavaScript and Three.js: mypoints login

  1. Define waypoints: Specify the camera positions (waypoints) you want to visit.
  2. Interpolate between waypoints: Use an animation loop to move the camera smoothly between waypoints.
  3. Update the camera position: Continuously update the camera’s position based on the interpolation.

Best Regards,
Julie Doyle