General question about how people are handling making sure their scenes look consistant on mobile devices.
If I have a scene with a cube. The cube is then moved (for example) 40 in the X direction. This may look great on a PC monitor, but when viewed on a tablet you can’t see the cube anymore as screen size and aspect ratio are different.
So using the official example of the transform controls here it is on my computer, as you can see I’ve moved the cube to the top right:
when viewed on a tablet I’ll get the following (I’ve used Firefoxes device mode to demonstrate)
So you obviously cant see the cube.
How would one handle this sort of situation? Are people using specific/different camera zooms for mobiles and tablets? Or am I missing something obvious?!