How do I get this GLTF object to cast shadow onto the plane?

I can’t seem to get this GLTF jet to cast its shadows on the plane below it. What am I doing wrong?

Did you check examples and docs tho :eyes: ?

Thank you, I’ll give them a look.

Well I got a circle to cast a shadow but that jet just won’t do it for me.

You need to set castShadow to all subobjects in the model. See lines 124-126:

myModel.traverse( child => {
    if( child.isObject3D ) child.castShadow = true;


Thank you! I have so much to learn. Now maybe I can get that shadow to have sharp edges instead of a jagged one. Thanks again.