i have a 3D model but using orbit control makes me move the camera round , i want the object to be fixed in one point and just rotate around it, just like this http://www.vectorslave.com/coffeemug/index.html?mug.json,3000,404040,0,0,0. how can i achieve this ?
Not sure if three.js has something built in for this use case.
I would just not use orbit controls and write my own document.onmousemove event handler and adjust the meshes rotation.y value by some modification of the events x position delta.
index.html. Especially the event listener for
mousemove and the