I want to make a simple web site that should display a model on a marker. I have encountered this problem: when the camera loses the marker, the model disappears. I want the model to stay, and if the marker disappears it should keep its position in space (even if the user turns away from it). Since three.js doesn’t track changes in camera position, but just renders the scene, I can’t achieve the effect of “memorizing” the model in space. What are some ways to solve the problem?
The only solution I’ve come up with is to use a gyroscope to synchronize the three.js scene with the user’s actions in the real world.
Are there any easier ways/ready solutions for this problem?