Example code here-In this example, GPU usage is excessively high. I want to reduce it. I attempted to handle it, but I haven’t found a solution. Any suggestion for optimizing GPU usage?
How do you determine that? There seems to be no stats / measurement tools within the project that’d show the GPU usage.
I have found out using the windows Task Manager that as soon as I open the example code here tab,GPU usage increases from 0 to over the 90%
How does your GPU react to opening any of the official examples ?
As for your code - everything looks ok, besides the fact that you put
<EffectComposer> somewhere in the middle of the scene. It should be the first child of
<Canvas> and it should wrap around all the other elements in the scene - similarly as canvas does.
Maybe into browser hardware enabled, not gpu