Hello friends,
I have a volumetric page modeled after this example (that uses slicing): https://threejs.org/examples/webgl_loader_nrrd.html
What i am doing is drawing little targets on each cell and that is working real well. See attached images:
The little color dots are positioning nicely inside the volume as well. But i want to draw the entire volume of the grey cell and not just a slice of it at a time. How do i do that using the above example? The above example uses canvas for showing slices.
I also tried with this example below which uses THREE.Data3DTexture:
https://threejs.org/examples/webgl2_materials_texture3d.html
And here is the results:
This one gives me the entire volume which is nice, but i cant draw little dots inside it any more and raycasting i believe cant give e the position of each littl colored dot inside the volume even if i could draw them. Right noiw as it stands i could not draw any points inside the volume.
Any help is appreciated.
Thanks