I found a nice flames example here at “three.js Animated Fire - JSFiddle - Code Playground”, with my limited knowledge I am trying to get it to work with latest version of threejs, but I keep getting errors. can someone point me in the right direction.
Error 1: Uncaught TypeError: Class constructor Mesh cannot be invoked without ‘new’
when I add new to the line the error changes to the following
Error 2: Uncaught TypeError: THREE.Mesh.call is not a constructor
any help is appreciated