I’m new to Three JS, and I’m currently working on a project that requires the usage of DecalGeometry. I can’t really get into DecalGeometry since the example provided on the documentation is way too complicated for a beginner to get their feet wet.
Does anyone have a relatively simpler example? (EX a static/rotating square with a constant decal)
Thank you very much for your support sir!
I’ll take a look into it. This is a bunch of mumbo jumbo for me so I need to chew it a bit before I can digest it. Again, thank you!