I’m loading multiple models into gltf loader and everything works fine, the models show up, if they have animation it works but in the console, I’m getting the following warning:
If you just load a single model with GLTFLoader, everything works fine. But when you start to load multiple models at the same time, you are running into this problem.
@donmccurdy I vote to fix this issue. What do you think?
Agreed… Maybe we should just not log the loading time at all? Seems like different loaders do many different things here, and the user can always add timing.
Seems like different loaders do many different things here, and the user can always add timing.
For the FBXLoader I decided not to add a timer for this exact reason. However, it would be easy to overcome the problem using performance.now instead of console.time.
EDIT: just noticed this thread is a year old. @Mugen87, @donmccurdy has this been fixed in the other loaders since then?