I add some models at different times. But only one model’s animation works
Not: My models not skinned meshes (only color)
const mixers = []; loader.load(`models/b${model_number}.glb`, (gltf) => { scene.add(gltf.scene); const mixer = new THREE.AnimationMixer(gltf.scene); mixers.push(mixer); gltf.animations.forEach((clip) => { mixer.clipAction(clip).play(); }); }); const clock = new THREE.Clock(); const animate = () => { reqAnimFrame = requestAnimationFrame(animate); renderer.render(scene, camera); mixers.forEach((mixer)=> { mixer.update(clock.getDelta()); }); };