GLTFLoader not working in Firefox when you Refresh


I have a large project that preloads assets. Something happened a week ago when I added a preloader where GLTFLoader won’t fire the onLoad event if you refresh the page. It works on the initial load but not the refresh. So development becomes a problem if I’m trying to do it on Firefox.

There are no errors and the Network debug tab shows the file was loaded 302.

It works fine on Chrome.

Other files loaded using Fetch work fine.

Edit: I just checked FF and noticed it’s last update is the same timeframe that this issue occured. FF 126.0.1 (64-bit). Could this be a FF bug?

I’ve found this article that mentions the same thing but in my case the file loads fine the first time.