Hi,
I trying to draw round dots without sprites which makes slight jaggies when zoomed in. I come up with a glEnable option “GL_POINT_SMOOTH”, but not sure this is available on current three.js (or WebGL) and if there is something equivalent.
https://www.khronos.org/registry/OpenGL-Refpages/es1.1/xhtml/glEnable.xml
GL_POINT_SMOOTH
If enabled, draw points with proper filtering. Otherwise, draw aliased points. See glPointSize.
Any idea?
Thanks…Yui