BoxGeometry to make a big Rectangle - which kinda looks like a Wall basically, and I’m using
OrbitControls to rotate around it. I need to find out when during my rotating around this Wall I’ve crossed the 180 degree line so that I’m now behind it.
I know the latest version of
OrbitControls.js has a
.getAzimuthalAngle() function, but when I downloaded this latest version it pretty much ruined some key functionality that I had working perfectly – and I just don’t have the time/resources to try and figure out what’s going on and rework everything.
Is there some other way to try and figure out this angle/behind-the-wall situation?