Game AI: How to implement a basic deathmatch shooter

Looks great. Studying it now.

I initially tried it on a MacBook using Safari and got a black screen. Console shows this error ReferenceError: Can’t find variable: requestIdleCallback.

Looks great in Chrome.

So Yuka is a Game Engine using THREE.js as the main render component. Is that correct?

Do you generate NavMeshes by hand or do you use a program to generate them?

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