Flow Map generator for water effect in three.js

I adapted the sample and made a simple flowmap painter:

https://manthrax.github.io/flowmap-paint/

edit: did pretty much exactly what you described, @Chaser_Code :slight_smile:

edit2:
The source for anyone interested… It could probably be done way more efficiently with a gradient + vector color, rather than rebuilding the brush each frame… but it seems to sorta work.

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