Flickering of planes while camera movements

In the above attached video, flickering in planes is being seen when I am updating camera’s positions with keys.
Camera is being updated inside render loop.
Following things I have tried:
1.) Updating near and far values of camera.
2.) Adding logDepthBuffer.

What can be the possible reasons for this?

It looks like Z-fighting, the ground planes of your model are probably duplicated.

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