Hello
I use the newest FBX-Loader and try to import a character with hair. The hair has 2 textures on it (the 2 down there), 1 jpg color map and 1 png transparency map.
Without transparency, everything with the multi material character works, the hair shows up in three.js and everything is ok, but (of course) just the colored mesh with the color map on it.
But sadly, I could not figure out how to put the transparency map into action in three.js with the code information I found inside the web.
Thanks for the help
We’re all a bit stuck on this, unfortunately. So far nobody has suggested a solution to this except for setting alphaTest = 0.5 as I described in the other post, and that doesn’t give great results.
Aside from that, I agree with @Mugen87 that this is the same as your other post, so please continue the discussion there.