Use an instance mesh to create a grid of cubes. You can adjust the height on every frame using data from audio. Instance mesh with 30K cubes is very quick.
Here’s an example that’s 150 x 150. Click on the image to displace the cubes.
the model is just one big mesh so it is hard to go get the individual cubes. And yes the height shown in the model is the standard height, the audio would make them higher
Thanks for the great example, i have now ported the code into my project but i seem to be stuck to make space between the cubes as the now just form a big line of boxes