Hello
I don’t have much experience with THREE.JS.
I am not asking for a ready code, but for pointing me at what I’m looking for and telling me if I am thinking properly.
I’ve seen a lot of topics, but I can’t deal with it.
- Well, I’m loading the external .OBJ model. It is as bufferGeometry. I would like to get the shape of a 3d model and draw it in a second Canvas as 2d. I got to the position - geometry.attributes.position.array. I know that they work on the basis of x1, y1, z1, x2, y2 … My idea was to take points X and Y and draw them in the second Canvas as 2D. Only is it possible to convert these points to make them suitable for the 2d plane in the new canvas?
Thank you in advance for your reply and sorry if I repeated the topic.