I’m trying to build a sphere with shapes on it that I can click, hover, etc. Ideally I would be able to fill the entire surface of the sphere with shapes, like all faces for instance.
So far I have a sphere, lighting, etc. But for these different shapes I tried many things from the docs, but it feels like I’m missing something.
Are there any useful examples or some keywords that I’m missing?
Thanks a lot!
Would be cool to provide, at least, an explanatory picture of the desired result.
And even better, to provide an examle of what and how you do.
Thanks @hofk this is very helpful! Especially the “box on a sphere” example. Learned some new things already
@prisoner849 You’re right. I could have been a bit more clear on what I mean. So I took some paper and a pencil to quickly sketch something down:
Does this make it a bit more clear?
From what I see on your picture, squares, that closer to poles of a sphere, will be smaller and more distorted, than the ones, that at the equator of the sphere.
Correct! The distortion is indeed related to the distance to pole/equator. I might decide to make some “taller” or “wider” to compensate for the size of the surface.