Draw flat 2d line on plane

I need to draw a lot of flat arrow lines 2d on a plane in three.js. Like navigation map (Google maps). I know about the fat line examples or meshline package. Fat line are not 2d and scale on zoom. The meshline rotate on camera rotation.

Currently I draw an arrow via shape couple time of line.to + basicmaterial and place it on the plane. But I wonder, is it really the way to go or is there better solution.

Hey, have you figured this out?

I’m having the same problem. I’m drawing road marks with fat lines. Everything displays fine except that it seems they rotate when camera rotates as if the lines are facing/following the camera.
But the effect I would like to have is that the road marks are supposed to be flat lying on the ground.

Anyone can help point some directions how I can achieve this?