Hi!
Three.js doesn’t have such functionality out-of-box. You have to implement all those things yourself.
There ara so much stuff in one picture that it’s hard to decide from where to start to advise.
Try to build three perpendicular planes, for example based on THREE.GridHelper()
, first. Or use this approach for grids: THREE.InfiniteGridHelper (anti-aliased)
Creativity is up to you