i need gradient effect for my particles like in this image
what i have is this
const sphereGeometry = new THREE.SphereGeometry(0.008, 16, 16);
const particles = new THREE.InstancedMesh(
sphereGeometry,
new THREE.MeshStandardMaterial(),
10000
);
particles.instanceMatrix.setUsage(THREE.DynamicDrawUsage);
const group = new THREE.Group();
scene.add(group);
let sampler;
let model;
loader.load('/earth.glb', (gltf) => {
model = gltf.scene;
gltf.scene.traverse((obj) => {
if (obj.isMesh) {
obj.scale.set(0.4, 0.4, 0.4)
obj.material.color = 0xff0fff
sampler = new MeshSurfaceSampler(obj).build();
const matrix = new THREE.Matrix4();
for (let i = 0; i < 30000; i++) {
const sample = new THREE.Vector3();
sampler.sample(sample);
matrix.makeTranslation(sample.x, sample.y, sample.z);
particles.setMatrixAt(i, matrix);
}
group.add(particles)
group.scale.set(0.4,0.4,0.4)
}
});
});