That’s interesting. Thanks.
What I recall is that before the r151/r152 update that requires people manually specify .colorSpace
for every color texture, things were just easier for people getting into 3D with Three.js.
This easiness is reduced now, as colors aren’t exactly as good anymore without setting .colorSpace
manually IIRC.
Could it be worth having common color spaces be the default inside of Three.js to avoid having to always define them (makes Three.js easier to use out of the box), and let the experts opt into non-default values as they see fit?