Hi there,
Just a quick post to share with the Three community a pet project I just completed. Of course, it has some Three.js in there and I just loved working on this. Handling sprite orientatrions, animation cycles, angles when close to cam view and deforms due to fov… Learnt a lot in the process.
Try it here : http://d2rune-tracker.herokuapp.com/
My goal was to use good old Diablo 2 game spritesheets and use them just like they did back in the days, in the actual game. I’m pretty happy with the result and if you know the game, you should be brought back
The project was actually made in two different times. The 3D part I wrote a few years back and left it somewhere in a dark folder. Then I wrote this react app and ported the code. It’s got loads of unused and dusty parts, but I plugged in the right parts and plucked them into their own modern components.
Anyway ! Render > Code here
Hope you’ll like it !