Decal Geometry texture deformed on a cube

As you can see here, the texture applied with a DecalGeometry appears correctly on the face where we clicked, but appears deformed on perpendicular face.
This seems to happen only with right angles.
How to prevent this from happening?

I would expect that the texture continues normally on the perpendicular side.

Thank you so much for your help.

This topic is actually a duplicate of: Distorted decal texture

It is a known issue and there is unfortunately no solution for it yet.

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Thank you so much!