I have 3d editor (written on threejs). It uses different 3d models - gltf file loaded from server.
I need to add feature “cutting” of object(3d model) by surface and getting 2 objects.
It should be visual “cutting”, not real, similar to this https://threejs.org/examples/webgl_clipping.html
So, user should set cutting surface. Then object can be copied. 1st object will apply clipping one side, 2nd object - other side.