Crossfade two materials on a single mesh?

Yeah I get a lot of that, but I know from experience that changing transparent on something that shouldn’t be transparent can cause an app to easily break. That option alone is fragile, let alone any others.

I’m willing to take a perf hit first to see what can be visually achieved without risking visual bugs, and to then decide if it is within budget or not. I think TSL will really help here: make effects, see if they are in budget, then optimize or swap for alternatives if needed.

But anywho, I’m new to TSL. First time trying to import it and I faced difficulty importing it. Once I’m past that, time for some fun!

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