Hello, I just started on three.js and I want to load my 3d file which is found in local “box.glb” but I get a Cors error and I don’t know where it comes from
const renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
const camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 500 );
camera.position.set( 0, 0, 100 );
camera.lookAt( 0, 0, 0 );
const scene = new THREE.Scene();
const loader = new GLTFLoader();
loader.load( './box.glb', function ( gltf ) {
scene.add( gltf.scene );
}, undefined, function ( error ) {
console.error( error );
} );
renderer.render( scene, camera );