Same issue here. Very confused. Any help will be really appreciated:
I went to discord to ask but there is no reply yet. Here is the chat history:
Hello - I have an issue with textures and I any help would really be appreciated.
[ 11:05 PM ]
Here is my issue:
[ 11:06 PM ]
Original image used for texture of a cube (1024*1024)
[ 11:06 PM ]
Using Orbit Controls, when I Zoom In and Out:
[ 11:07 PM ]
Zoomed out
[ 11:07 PM ]
Zoomed In
[ 11:08 PM ]
As you can see, the image is not stuck to the cube / scaling with the cube. The cube is just acting as a frame to show the image. That is not what I want (also, the image is distorted, which is not good)
[ 11:10 PM ]
What I want is a (2d for now) annotatable floor plan. It should ideally be able to be scrolled around, zoomed in, etc. The annotated objects should ‘float’ on top of the floor plan. It is a indoor localisation (indoor gps) project. Am I using the wrong tools? I have tried setting “sizeAttenuation:false,” Here is my full code, in case it helps.(edited)
[ 11:12 PM ]
Full code (in one single html file)(edited)