Coordinates of imported gltf model

Is there a way to know the coordinates of an imported 3d gltf model? I want to place a 3d object on a specific part of the model(kind of merging the model and a 3d geometry).

What do you mean with coordinates? Are you referring on the position of the model? Or on vertex data?

Position of a specific object in the canvas

Well, you get the local position of a 3D object via Object3D.position. If the object has no parent, this is also the position in world space. If it’s a nested object, you can get the position in world space via Object3D.getWorldPosition().

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Rather than the object’s position, can I get the coordinates/position of a point in the object?