Hello,
Can you tell me that there is an option to create a shader that will paint my model from z = 0 to z = 10 in red, then from z = 10 to z = 30 in green, and from z = 30 to z = 100 in blue . The colors have sharp transitions between them. If there is no such option, is there an option to give the model, for example, a texture that ignores the model’s shape, only applied based on height.