Changing 3D model Up

I’m trying to make a gltf object locate some point, its working, but the object is looking by its side and not the front of it. I think that if I set a different “up” in its geometry may help but I can’t find the right value.
Am I looking at the right place or is there any helper for this?
Captura de Tela 2020-09-30 às 10.23.29

Since models have different orientations / pivot points etc. it’s often a good idea to load a model and place it in a parent Group.
In that group, adjust the model to have proper position, rotation, and scale with relation to the center of the group (ie. (0,0,0)). Then move/rotate model globally, move only the group.