Change vertex position over time

The example @prisoner849 is already quite demanding. :+1: :+1: :+1:

Somewhat simpler examples to start with can be found in the collection.


MorphBoxSphereShaderRadius
CircleDynamicallyFormableShader
CorrugatedFabric
ComputeNormalsInVertexShader

and there also the Little Shader Book
ShaderExamples_14

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