const EarthCanvas = () => {
return(
<Canvas
shadows
frameloop='demand'
gl={{preserveDrawingBuffer: true}}
camera={{}}
>
<Suspense fallback={<CanvasLoader/>}>
<OrbitControls
autoRotate
enableZoom={false}
maxPolarAngle={Math.PI/2}
minPolarAngle={Math.PI/2}
/>
<Earth/>
</Suspense>
</Canvas>
)
}
export default EarthCanvas
I am trying to import my earth canvas here. But if i get this model, then my previous computer canvas isnt loading. and i get the following warning.
chunk-WSOZJKFA.js?v=26b7929f:17824 WARNING: Too many active WebGL contexts. Oldest context will be lost.
What can I do here? Am I doing something wrong? Please help