I have some problem with a GLTF model exported with Blender 2.8.
Bones don’t animate correctly in the the online viewer, but it seems that it is correctly exported, since there is no problem when I import the exported model into Blender again.
As @titansoftime pointed out, it was solved by checking the option for sampling all animation, whose name is now “Always Sample Animations”.
In my case, the file size went from 84kb to 438kb… ( without draco compression for both )
But still, I think this option should be checked by default, since apparently it’s a common issue.