Blender to Mixamo to Threejs

It’s also possible to take multiple FBX files from Mixamo…

  • mesh.fbx
  • animation1.fbx
  • animation2.fbx

… then import them into Blender, apply the animations all to the same mesh, and export as a single glTF file. I’ve described that workflow further here: https://www.donmccurdy.com/2017/11/06/creating-animated-gltf-characters-with-mixamo-and-blender/

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