Hello everyone !
I have a GLTF terrain exported from Blender and I’m trying to make a First person camera that explores the map at the ground level of the terrain (it has altitude).
I was trying to catch the actual coordinate of the camera and the coordinates of the ground/terrain and make some math in order to keep the camera position at a certain level. But I do not know how to do it or if it is the right way to handle it.
Any suggestions ?