Hi, I’d like to ask multiple questions:
- I have a weird GLB model, which when I open in blender, I see a skeleton of possibly a player model and I had quite a bad time trying to position the GLB model properly to appear as a weapon you hold in any 1st person shooters. This is actually a skin previewer, however as I said I’m running into a lot of problems and if I was anyhow able to utilize this skeleton, is there a way to position my camera depending on it and other objects as well, I’m currently unable to provide the file, but it’s just bunch of green lines making up to a stick-like man model of player.
- What would be truly the best way to quickly load models in real time, or atleast swapping them? I can see incredible loading time differences between loading it in blender, than on my website, I’m using the basic code structure nothing more, I tried pre-loading but I think there is like 58 models I’d need to preload, not yet counting the textures, so, any ideas and if it is possible, can I stream textures, so you could see the skin in low quality and improving it as the stream moves on
- Um, well, I’d need to get atleast the pov correct to ask this, so, I’m looking forward to any response, thanks