I’m generating an infographic with 4000 Sphere Geometries that I want to seperately animate in length.
I build a first version generating 4000 pieces, but the performance is (obviously) really low. I get about 14fps on my Macbook and I need to run it on mobile device.
This is how it looks now:
What’s the best way to do it? I’ve been looking at the
[webgl gpgpu birds](https://threejs.org/examples/#webgl_gpgpu_birds) example, but they probably have a lot less vertices?
Thanks a lot!