Adding camera warp distortion to equirectangular video

Hi! — I have a scene with a camera inside a sphere with a video texture that is built from the equirectangular three-js example.

However, I would like the video to warp or wrap around the camera in a distorted effect similar to this kpano viewer. (So the edges of the fov get distorted). Rather than just move closer to the video sphere.

Any guidance is appreciated :slight_smile: