im currently building a 3D configurator which is all dynamic so all the models colors logos are coming from database i managed to work with colors changing the texture of the model (choosing a pattern )etc … but i feel like i hit a dead-end when it comes to adding a logo on my model i tried using decals which shows the logo just fine but i got stuck when trying to make the logo dynamic like moving it and stuff thats i thought its the wrong approach to this. Are there ways to make this happen or something that can help me achieve this . It’ll be much appreciated
As far as I understand, the problem is that we do not know in advance whether the model will have UV mapping and what type it will be. I think it’s important to understand how to create your own logo UVs. It might be worth indicating on the model the location and size of the area to place the logo by selecting the associated polygons and looking for a tool for this.
Check out decal geometry examples: three.js docs
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