a flight simulator using webgpu

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Looks nice.

I would suggest adding an option to flip the Y-controls. (I am used to pulling back on the yoke to go up and pushing forward to go down).

Also, it appears that the airplane loses altitude when you turn and that it wants to level out. So if you want to enter a constant rate level turn, you are fighting the controls on two axes. I would suggest limiting the auto-level to very slight bank angles (similar to how dihedral works on a real airplane). That will help the airplane stabilize in straight and level flight when you are done turning. You may also want to add a default setting that maintains level flight on bank (up to a certain angle of course - say 75 degrees).

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