3D model sometimes gets broken in WebXR

In WebXR, sometimes the 3D model gets broken when rotating/zooming and gets restored automatically, not sure why this happens. Any help is appreciated.
Broken Screenshot : -

without Broken : -

Might be related to this browser bug:

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Thanks Mugen. Added the following code and worked perfectly fine.
Based on jtanant comment :
let gl = this.renderer.getContext();
this.renderer.render(this.scene, this.camera);

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