Bingo!
mesh.geometry.computeVertexNormals();
The tricky bit was knowing where to put the call.
Thank you for sharing your wisdom!
This puppy will soon have a major update:
https://www.ladybug.tools/spider-gbxml-tools/spider-gbxml-viewer/
Bingo!
mesh.geometry.computeVertexNormals();
The tricky bit was knowing where to put the call.
Thank you for sharing your wisdom!
This puppy will soon have a major update:
https://www.ladybug.tools/spider-gbxml-tools/spider-gbxml-viewer/